Dart API Referencedart:htmlCanvasPattern

CanvasPattern class

An opaque object representing a pattern of image, canvas, or video.

Created by calling createPattern on a CanvasRenderingContext2D object.

Example usage:

var canvas = new CanvasElement(width: 600, height: 600);
var ctx = canvas.context2D;
var img = new ImageElement();
// Image src needs to be loaded before pattern is applied.
img.onLoad.listen((event) {
  // When the image is loaded, create a pattern
  // from the ImageElement.
  CanvasPattern pattern = ctx.createPattern(img, 'repeat');
  ctx.rect(0, 0, canvas.width, canvas.height);
  ctx.fillStyle = pattern;
  ctx.fill();
});
img.src = "images/foo.jpg";
document.body.children.add(canvas);

See also: CanvasPattern from MDN. CanvasPattern from whatwg. * CanvasPattern from W3C.

@DocsEditable
/**
* An opaque object representing a pattern of image, canvas, or video.
*
* Created by calling [createPattern] on a [CanvasRenderingContext2D] object.
*
* Example usage:
*
*     var canvas = new CanvasElement(width: 600, height: 600);
*     var ctx = canvas.context2D;
*     var img = new ImageElement();
*     // Image src needs to be loaded before pattern is applied.
*     img.onLoad.listen((event) {
*       // When the image is loaded, create a pattern
*       // from the ImageElement.
*       CanvasPattern pattern = ctx.createPattern(img, 'repeat');
*       ctx.rect(0, 0, canvas.width, canvas.height);
*       ctx.fillStyle = pattern;
*       ctx.fill();
*     });
*     img.src = "images/foo.jpg";
*     document.body.children.add(canvas);
*
* See also:
* * [CanvasPattern](https://developer.mozilla.org/en-US/docs/DOM/CanvasPattern) from MDN.
* * [CanvasPattern](http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#canvaspattern) from whatwg.
* * [CanvasPattern](http://www.w3.org/TR/2010/WD-2dcontext-20100304/#canvaspattern) from W3C.
*/
@DomName('CanvasPattern')
class CanvasPattern native "CanvasPattern" {
}

Extends

Interceptor > CanvasPattern

Properties

final int hashCode #

inherited from Interceptor

Get a hash code for this object.

All objects have hash codes. Hash codes are guaranteed to be the same for objects that are equal when compared using the equality operator ==. Other than that there are no guarantees about the hash codes. They will not be consistent between runs and there are no distribution guarantees.

If a subclass overrides hashCode it should override the equality operator as well to maintain consistency.

docs inherited from Object
int get hashCode => Primitives.objectHashCode(this);

final Type runtimeType #

inherited from Interceptor

A representation of the runtime type of the object.

docs inherited from Object
Type get runtimeType => getRuntimeType(this);

Operators

bool operator ==(other) #

inherited from Interceptor

The equality operator.

The default behavior for all Objects is to return true if and only if this and other are the same object.

If a subclass overrides the equality operator it should override the hashCode method as well to maintain consistency.

docs inherited from Object
bool operator ==(other) => identical(this, other);

Methods

dynamic noSuchMethod(Invocation invocation) #

inherited from Interceptor

noSuchMethod is invoked when users invoke a non-existant method on an object. The name of the method and the arguments of the invocation are passed to noSuchMethod in an Invocation. If noSuchMethod returns a value, that value becomes the result of the original invocation.

The default behavior of noSuchMethod is to throw a noSuchMethodError.

docs inherited from Object
dynamic noSuchMethod(Invocation invocation) {
 throw new NoSuchMethodError(
     this,
     _symbolToString(invocation.memberName),
     invocation.positionalArguments,
     _symbolMapToStringMap(invocation.namedArguments));
}

String toString() #

inherited from Interceptor

Returns a string representation of this object.

docs inherited from Object
String toString() => Primitives.objectToString(this);