FormData class
@DocsEditable
@DomName('FormData')
@SupportedBrowser(SupportedBrowser.CHROME)
@SupportedBrowser(SupportedBrowser.FIREFOX)
@SupportedBrowser(SupportedBrowser.IE, '10')
@SupportedBrowser(SupportedBrowser.SAFARI)
class FormData native "FormData" {
@DomName('FormData.FormData')
@DocsEditable
factory FormData([FormElement form]) {
if (form != null) {
return FormData._create_1(form);
}
return FormData._create_2();
}
static FormData _create_1(form) => JS('FormData', 'new FormData(#)', form);
static FormData _create_2() => JS('FormData', 'new FormData()');
/// Checks if this type is supported on the current platform.
static bool get supported => JS('bool', '!!(window.FormData)');
@DomName('FormData.append')
@DocsEditable
void append(String name, value, [String filename]) native;
}
Extends
Interceptor > FormData
Static Properties
Constructors
factory FormData([FormElement form]) #
@DomName('FormData.FormData')
@DocsEditable
factory FormData([FormElement form]) {
if (form != null) {
return FormData._create_1(form);
}
return FormData._create_2();
}
Properties
final int hashCode #
Get a hash code for this object.
All objects have hash codes. Hash codes are guaranteed to be the
same for objects that are equal when compared using the equality
operator ==. Other than that there are no guarantees about
the hash codes. They will not be consistent between runs and
there are no distribution guarantees.
If a subclass overrides hashCode it should override the
equality operator as well to maintain consistency.
int get hashCode => Primitives.objectHashCode(this);
Operators
bool operator ==(other) #
The equality operator.
The default behavior for all Objects is to return true if and
only if this and
other are the same object.
If a subclass overrides the equality operator it should override
the hashCode method as well to maintain consistency.
bool operator ==(other) => identical(this, other);
Methods
void append(String name, value, [String filename]) #
@DomName('FormData.append')
@DocsEditable
void append(String name, value, [String filename]) native;
dynamic noSuchMethod(Invocation invocation) #
noSuchMethod is invoked when users invoke a non-existant method
on an object. The name of the method and the arguments of the
invocation are passed to noSuchMethod in an Invocation.
If noSuchMethod returns a value, that value becomes the result of
the original invocation.
The default behavior of noSuchMethod is to throw a
noSuchMethodError.
dynamic noSuchMethod(Invocation invocation) {
throw new NoSuchMethodError(
this,
_symbolToString(invocation.memberName),
invocation.positionalArguments,
_symbolMapToStringMap(invocation.namedArguments));
}