ScriptProfileNode class
@DocsEditable
@DomName('ScriptProfileNode')
class ScriptProfileNode native "ScriptProfileNode" {
@JSName('callUID')
@DomName('ScriptProfileNode.callUID')
@DocsEditable
final int callUid;
@DomName('ScriptProfileNode.functionName')
@DocsEditable
final String functionName;
@DomName('ScriptProfileNode.lineNumber')
@DocsEditable
final int lineNumber;
@DomName('ScriptProfileNode.numberOfCalls')
@DocsEditable
final int numberOfCalls;
@DomName('ScriptProfileNode.selfTime')
@DocsEditable
final num selfTime;
@DomName('ScriptProfileNode.totalTime')
@DocsEditable
final num totalTime;
@DomName('ScriptProfileNode.url')
@DocsEditable
final String url;
@DomName('ScriptProfileNode.visible')
@DocsEditable
final bool visible;
@DomName('ScriptProfileNode.children')
@DocsEditable
List<ScriptProfileNode> children() native;
}
Extends
Interceptor > ScriptProfileNode
Properties
final int hashCode #
Get a hash code for this object.
All objects have hash codes. Hash codes are guaranteed to be the
same for objects that are equal when compared using the equality
operator ==. Other than that there are no guarantees about
the hash codes. They will not be consistent between runs and
there are no distribution guarantees.
If a subclass overrides hashCode it should override the
equality operator as well to maintain consistency.
int get hashCode => Primitives.objectHashCode(this);
Operators
bool operator ==(other) #
The equality operator.
The default behavior for all Objects is to return true if and
only if this and
other are the same object.
If a subclass overrides the equality operator it should override
the hashCode method as well to maintain consistency.
bool operator ==(other) => identical(this, other);
Methods
List<ScriptProfileNode> children() #
@DomName('ScriptProfileNode.children')
@DocsEditable
List<ScriptProfileNode> children() native;
dynamic noSuchMethod(Invocation invocation) #
noSuchMethod is invoked when users invoke a non-existant method
on an object. The name of the method and the arguments of the
invocation are passed to noSuchMethod in an Invocation.
If noSuchMethod returns a value, that value becomes the result of
the original invocation.
The default behavior of noSuchMethod is to throw a
noSuchMethodError.
dynamic noSuchMethod(Invocation invocation) {
throw new NoSuchMethodError(
this,
_symbolToString(invocation.memberName),
invocation.positionalArguments,
_symbolMapToStringMap(invocation.namedArguments));
}