TextEvent class
@DomName('TextEvent')
class TextEvent extends UIEvent native "TextEvent" {
factory TextEvent(String type,
{bool canBubble: false, bool cancelable: false, Window view, String data}) {
if (view == null) {
view = window;
}
var e = document.$dom_createEvent("TextEvent");
e.$dom_initTextEvent(type, canBubble, cancelable, view, data);
return e;
}
@DomName('TextEvent.data')
@DocsEditable
final String data;
@JSName('initTextEvent')
@DomName('TextEvent.initTextEvent')
@DocsEditable
void $dom_initTextEvent(String typeArg, bool canBubbleArg, bool cancelableArg, Window viewArg, String dataArg) native;
}
Extends
Interceptor > Event > UIEvent > TextEvent
Constructors
factory TextEvent(String type, {bool canBubble: false, bool cancelable: false, Window view, String data}) #
factory TextEvent(String type,
{bool canBubble: false, bool cancelable: false, Window view, String data}) {
if (view == null) {
view = window;
}
var e = document.$dom_createEvent("TextEvent");
e.$dom_initTextEvent(type, canBubble, cancelable, view, data);
return e;
}
Properties
final bool bubbles #
final bool bubbles
final bool cancelable #
final bool cancelable
bool cancelBubble #
bool cancelBubble
final EventTarget currentTarget #
EventTarget get currentTarget => _convertNativeToDart_EventTarget(this._get_currentTarget);
final bool defaultPrevented #
event.preventDefault()
has been called on the event.
final bool defaultPrevented
final int detail #
final int detail
final int eventPhase #
final int eventPhase
final int hashCode #
Get a hash code for this object.
All objects have hash codes. Hash codes are guaranteed to be the
same for objects that are equal when compared using the equality
operator ==. Other than that there are no guarantees about
the hash codes. They will not be consistent between runs and
there are no distribution guarantees.
If a subclass overrides hashCode it should override the
equality operator as well to maintain consistency.
int get hashCode => Primitives.objectHashCode(this);
final Point layer #
@DomName('UIEvent.layerX')
@DomName('UIEvent.layerY')
Point get layer => new Point($dom_layerX, $dom_layerY);
final Point page #
@DomName('UIEvent.pageX')
@DomName('UIEvent.pageY')
Point get page => new Point($dom_pageX, $dom_pageY);
final Type runtimeType #
A representation of the runtime type of the object.
Type get runtimeType => getRuntimeType(this);
final EventTarget target #
EventTarget get target => _convertNativeToDart_EventTarget(this._get_target);
final String type #
final String type
final WindowBase view #
WindowBase get view => _convertNativeToDart_Window(this._get_view);
Operators
bool operator ==(other) #
The equality operator.
The default behavior for all Objects is to return true if and
only if this and
other are the same object.
If a subclass overrides the equality operator it should override
the hashCode method as well to maintain consistency.
bool operator ==(other) => identical(this, other);
Methods
dynamic noSuchMethod(Invocation invocation) #
noSuchMethod is invoked when users invoke a non-existant method
on an object. The name of the method and the arguments of the
invocation are passed to noSuchMethod in an Invocation.
If noSuchMethod returns a value, that value becomes the result of
the original invocation.
The default behavior of noSuchMethod is to throw a
noSuchMethodError.
dynamic noSuchMethod(Invocation invocation) {
throw new NoSuchMethodError(
this,
_symbolToString(invocation.memberName),
invocation.positionalArguments,
_symbolMapToStringMap(invocation.namedArguments));
}
void preventDefault() #
@DomName('Event.preventDefault')
@DocsEditable
void preventDefault() native;
void stopImmediatePropagation() #
@DomName('Event.stopImmediatePropagation')
@DocsEditable
void stopImmediatePropagation() native;
void stopPropagation() #
@DomName('Event.stopPropagation')
@DocsEditable
void stopPropagation() native;
String toString() #
Returns a string representation of this object.
String toString() => Primitives.objectToString(this);
void $dom_initEvent(String eventTypeArg, bool canBubbleArg, bool cancelableArg) #
DocumentEvent interface.
@JSName('initEvent')
@DomName('Event.initEvent')
@DocsEditable
void $dom_initEvent(String eventTypeArg, bool canBubbleArg, bool cancelableArg) native;
void $dom_initTextEvent(String typeArg, bool canBubbleArg, bool cancelableArg, Window viewArg, String dataArg) #
@JSName('initTextEvent')
@DomName('TextEvent.initTextEvent')
@DocsEditable
void $dom_initTextEvent(String typeArg, bool canBubbleArg, bool cancelableArg, Window viewArg, String dataArg) native;
void $dom_initUIEvent(String type, bool canBubble, bool cancelable, Window view, int detail) #
Initializes the UIEvent object.
Parameters
typeArg- The type of UI event.
canBubbleArg- Whether or not the event can bubble.
cancelableArg- Whether or not the event can be canceled.
viewArg- Specifies the
viewattribute value. This may benull. detailArg- Specifies the detail attribute value.
@JSName('initUIEvent')
@DomName('UIEvent.initUIEvent')
@DocsEditable
void $dom_initUIEvent(String type, bool canBubble, bool cancelable, Window view, int detail) native;
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