1. DomName('WebGL2RenderingContext.bindRenderbuffer')
  2. DocsEditable()
  3. Experimental()
void bindRenderbuffer(int target, Renderbuffer renderbuffer)

Source

@DomName('WebGL2RenderingContext.bindRenderbuffer')
@DocsEditable()
@Experimental() // untriaged
void bindRenderbuffer(int target, Renderbuffer renderbuffer) => _blink.BlinkWebGL2RenderingContext.instance.bindRenderbuffer_Callback_2_(this, target, renderbuffer);