1. DomName('WebGL2RenderingContext.frontFace')
  2. DocsEditable()
  3. Experimental()
void frontFace(int mode)

Source

@DomName('WebGL2RenderingContext.frontFace')
@DocsEditable()
@Experimental() // untriaged
void frontFace(int mode) => _blink.BlinkWebGL2RenderingContext.instance.frontFace_Callback_1_(this, mode);