1. DomName('WebGL2RenderingContext.resumeTransformFeedback')
  2. DocsEditable()
  3. Experimental()
void resumeTransformFeedback()

Source

@DomName('WebGL2RenderingContext.resumeTransformFeedback')
@DocsEditable()
@Experimental() // untriaged
void resumeTransformFeedback() => _blink.BlinkWebGL2RenderingContext.instance.resumeTransformFeedback_Callback_0_(this);