1. @DomName('WebGLRenderingContext.drawArrays')
  2. @DocsEditable()
void drawArrays(int mode, int first, int count)

Source

@DomName('WebGLRenderingContext.drawArrays')
@DocsEditable()
void drawArrays(int mode, int first, int count) =>
    _blink.BlinkWebGLRenderingContext.instance
        .drawArrays_Callback_3_(this, mode, first, count);