num smoothingTimeConstant

Source

@DomName('AnalyserNode.smoothingTimeConstant')
@DocsEditable()
num get smoothingTimeConstant =>
    _blink.BlinkAnalyserNode.instance.smoothingTimeConstant_Getter_(this);
void smoothingTimeConstant=(num value)

Source

@DomName('AnalyserNode.smoothingTimeConstant')
@DocsEditable()
set smoothingTimeConstant(num value) => _blink.BlinkAnalyserNode.instance
    .smoothingTimeConstant_Setter_(this, value);