1. @DomName('WebGL2RenderingContext.getTexParameter')
  2. @DocsEditable()
  3. @Experimental()
Object getTexParameter(int target, int pname)

Source

@DomName('WebGL2RenderingContext.getTexParameter')
@DocsEditable()
@Experimental() // untriaged
Object getTexParameter(int target, int pname) =>
    (_blink.BlinkWebGL2RenderingContext.instance
        .getTexParameter_Callback_2_(this, target, pname));