1. @DomName('WebGL2RenderingContext.validateProgram')
  2. @DocsEditable()
  3. @Experimental()
void validateProgram(Program program)

Source

@DomName('WebGL2RenderingContext.validateProgram')
@DocsEditable()
@Experimental() // untriaged
void validateProgram(Program program) =>
    _blink.BlinkWebGL2RenderingContext.instance
        .validateProgram_Callback_1_(this, program);